Treason S1 (2022)
GFX & Compositing.
2022
For Treason, I worked at NVIZ supporting the delivery of compositing and graphics work through to final. This included creating screen content for mobile phones, TVs and monitors, alongside gunshot flashes, blood splats, driving shots and preparatory work leading into final comps. I coordinated workflows, schedules and reviews to ensure the work integrated seamlessly into the edit and was delivered cleanly under tight episodic timelines.