Nike 'GIVE'EM NIGHTMARES' (2025)
CG, Grade & Edit.
Nike
For Nike GIVE ’EM NIGHTMARES, I managed the final stages of CG environment delivery, taking the project through completion from late-stage Houdini builds to final output. I oversaw and produced the grade, ensuring the look landed with impact and consistency across deliverables and managed the final edit conform for social formats. Working at the sharp end of the schedule, I brought the creative and technical threads together to deliver polished, platform-ready assets at pace.